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Balancing the mines results

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#1 basmal121


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Posted 21 August 2017 - 09:07 PM

This is the final suggestion of balancing the mines for the next update

According to the poll in this topic, the requested features are below

- Mines become upgradable to increase their damage
All shells have upgrade except mine

- Mines become invisible after a short delay (3 to 7 seconds)
Mines are only effective when enemy can't see them.

- Mines will disable enemy tracks temporarily (optionally for a longer time)
This is very helpful for CTF rooms. Only AFVs will plant mines nearby the flags to stop the enemy

Looking forward developers opinion.
  • Smigstank, alt, Tryoops and 1 other like this

#2 Daddy Rob

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Posted 28 September 2017 - 01:50 PM

Good work.

If I do not answer straight away, please pick one of my standard responses listed below - mood dependent. <p>Realistic: Adapt your expectations, reality may surprise you. Cautionary: You always have a choice. Unsympathetic: Better you than me.



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