- The T92's gun is way to good, the fire rate and damage of the gun is to repetative making it annoying and really dangerous. Also the T92 can somehow meet higher teir vehicles , can literally best things like the Chieftan, and can make it to one of the top players in the match. If you didn't know by now the T92 is one of the first tanks you get.
-The M44 has way to much HP. I was once playing in a T-10 and planted 5+ HE rounds into the M44 didn't kill him. I'm pretty sure if something with barely any armor plus a compacted crew get penned by a HE round 90% of the crew/modules inside the M44 will get destroyed, the 10% of those surving probably are going to be handicapped.
The M44 is mostly going to be sitting in the enemy base, so players will have to make they're way inside the spawn without being detected, then they have to plant HE rounds into the M44 but by the time the player gets the M44 to 50% health the enemy players will have detected the player by now and mowed him down.
- T54's armor composition makes no sense unless you have HEAT.
- The guns are way to inaccurate and miss 75% of the time unless the enemies are in you face. Even vehicles without howitzers or derp guns suffer. ( For some reason british vehicles have really accurate guns.) The rounds always finds a way to loop the shot in a diffrent direction besides from the target.
-Low roles or richochets happens 50% of the time. Once I was playing in my trusty Type 82 and shot a T92 with a HEAT round and only did 45 damage, the typical damage is 200+.
Edited by EquablezMonsterz, 29 June 2017 - 02:19 PM.