Reworked Experience Points
Since the release of v2.0 there have been alot of changes, the most noticeable ones are the change in economy and physics. [Experience points not being one of them]
In terms of gameplay, matches are now significantly slower-paced and at times more difficult to play when compared to previous updates. Which means you cannot get as many kills as you use to.
Now, obviously that was done to fit the stantards of real-time combat but that has made ranking much harder than before.
Almost 3500 kills for 1 million Xp is significantly harder to achieve now than before. Which ultimately effects new players the most.
Experience points should be reworked on, according to the gameplay. 330 for one top tier kill should be increased to atleast 430-470.
Edited by monkeyman7832, 30 March 2017 - 08:54 PM.