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STill thinking about missions...


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#1 i love tanks

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Posted 28 February 2017 - 12:57 PM

Still reminding that idea of putting missions into the game. The objectives will have a level of difficulty... easy, medium and hard. The easy ones will be just the easiest missions...made for the "newbies" to the game, they will contain such missions as "kill 2 tanks" or "reach ----- rank" or other missions that will be discussed. The medium , will contain medium difficulty missions... for the players that are a bit used to the game after the easy ones... this will contain missions that will make the player use a bit of skills. The hard one , is the hardest of all , after the medium.. it will contain missions for skilled players, that will make them show out all their skills in destroying tanks and doing other things in a restricted time. The easy ones prizes are a small amount of silver , gold or exp for upgrading tanks or rank. The medium level prizes are a medium amount. The hard level prizes are a large amount (kind like 10.000 silver or can be 30.000.. 200-500 golds and lot of exp)
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#2 randy12345

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Posted 28 February 2017 - 01:23 PM

I always supported this idea but again, it seems like it will have a negative backlash on GHOR's profit.

I slightly reduce the reward and make the missions reset every 5 days.
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#3 Iluvtanks

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Posted 28 February 2017 - 01:26 PM

It's a good concept; could use a bit more refining, but it's good nonetheless.

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#4 greenbeard

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Posted 28 February 2017 - 02:31 PM

I really love this idea..what do u think devs..!!!


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#5 i love tanks

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Posted 01 March 2017 - 12:00 AM

I think it could improve a bit the game... people would like way better to play
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#6 ghost soul

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Posted 01 March 2017 - 09:53 PM

Lol can't believe after all this u still love tanks
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#7 khan

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Posted 02 March 2017 - 04:07 AM

Lol. First needa good game then idea..they need to improve current updates first..look like we have to wait 1 more year to get a game to play..

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#8 NeonTempzzz

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Posted 02 March 2017 - 09:11 AM

This is something to think of when they get the newest version to be stable and less glitchy. Until they do that if you add more things it will just put more stress on the servers and such.


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#9 randy12345

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Posted 03 March 2017 - 07:30 AM

This is something to think of when they get the newest version to be stable and less glitchy. Until they do that if you add more things it will just put more stress on the servers and such.

Your dealing with an Unity based game, never expect stability on one of the messiest game engines out there. You might thank GHOR to even manage to put up a very good decent tank game (with huge potential) running Unity.


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#10 basmal121

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Posted 03 March 2017 - 07:53 AM

Your dealing with an Unity based game, never expect stability on one of the messiest game engines out there. You might thank GHOR to even manage to put up a very good decent tank game (with huge potential) running Unity.


Switch to Unreal ¯\_(ツ)_/¯

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#11 randy12345

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Posted 03 March 2017 - 08:10 AM

Switch to Unreal ¯\_(ツ)_/¯

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If people can't run crappy Unity 3, imagine running Unreal Engine...

 

My devices can run it with no problem, but this people? Lol


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#12 NeonTempzzz

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Posted 03 March 2017 - 09:46 AM

I could tun 1.22 but 2.0 put my phone out of business. XD

Ok, right back on topic.

I think adding something that makes camouflaged players harder to see would be great. It's just too easy to see other players. In my opinion at least.


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#13 basmal121

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Posted 03 March 2017 - 12:41 PM

Death to potato phones

If people can't run crappy Unity 3, imagine running Unreal Engine...
My devices can run it with no problem, but this people? Lol

But we're running Unity 5 (TankTastic)
Just if I could break 30fps limit..

Edited by basmal121, 03 March 2017 - 12:43 PM.

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#14 EquablezMonsterz

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Posted 05 March 2017 - 09:39 AM

I could tun 1.22 but 2.0 put my phone out of business. XD

Ok, right back on topic.

I think adding something that makes camouflaged players harder to see would be great. It's just too easy to see other players. In my opinion at least.

Bushes, leaves, nets, and maybe sandbags?






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