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[Tanktastic 2.2] - Ramming!

Tanktastic 22 ramming

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#21 TheEncryptor

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Posted 13 February 2017 - 08:22 AM

that could be a problem

With its paper armor? It would blow itself to bits trying to ram something xD


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#22 randy12345

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Posted 13 February 2017 - 05:46 PM

GHOR hasn't implemented weight on tanks, which might be a problem if they ever want to add ramming.
Imagine a Type 60 going all out and rams a Merkava, doing 200 damage lol.

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#23 basmal121

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Posted 13 February 2017 - 11:02 PM

GHOR hasn't implemented weight on tanks, which might be a problem if they ever want to add ramming.
Imagine a Type 60 going all out and rams a Merkava, doing 200 damage lol.

It's in development


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#24 Error 403

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Posted 14 February 2017 - 12:12 AM

It's in development

 

W4ZcREDwPYU.jpg


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#25 Vortekss

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Posted 14 February 2017 - 03:44 AM

The taran speed is the most important. I think it will be difficult to implement in the game a good taran.
Taran will work like speed after 20

Edited by Vortekss, 14 February 2017 - 03:46 AM.


#26 randy12345

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Posted 14 February 2017 - 06:49 AM

W4ZcREDwPYU.jpg

I can't see it  <_<


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#27 Error 403

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Posted 14 February 2017 - 07:20 AM

I can't see it <_<

 

Do you see this?

 

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#28 P 1000 ratte

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Posted 15 February 2017 - 04:28 AM

This will be interesting
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#29 randy12345

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Posted 16 February 2017 - 06:58 AM

Do you see this?

 

w2ygiEH177o.jpg

Nope. Mac issues are incredibly high.


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#30 CaptainPrice

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Posted 16 February 2017 - 09:45 PM

Hello,
this video was found on youtube:
It shows that ramming will deal damage to the opponent.
 
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#31 alt

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Posted 21 February 2017 - 01:05 PM

gotta go fast

in my ASU-57, would be hilarious to kill a maus by ramming though


Edited by alt, 21 February 2017 - 01:06 PM.


#32 Iluvtanks

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Posted 21 February 2017 - 01:36 PM

With its paper armor? It would blow itself to bits trying to ram something xD

*hits a pebble; explosion in the distance*

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