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tanktastic 2.0 tank models.


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#1 je4n10

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Posted 15 December 2016 - 12:43 PM

in this topic i will take some irl blueprints (different angles) and compare them to the in-game models. that should help the devs(if they ever consider seeing this topic) in upcoming updates. and will also show us the issues with in-game models i will also be adding variants wich could be of help aswell(extra 3d blueprints)
dont 380° off-topic this



MERKAVA 4=
Spoiler


CHALLENGER 2:
Spoiler

CLEP variant:
Spoiler





magach 7C
Spoiler





T90
Spoiler

MS tagil variant
Spoiler



leopard 2
The leopard 2a4 (in-game one) doesnt have any model issues.

A6 variant :
Spoiler



m1a2 abrams
The m1a2 abrams (in-game one) doesnt have any model issue.

SEP TUSK II variant
Spoiler


Amx-56
The amx-56 (in-game one) doesnt have any model issues.

AZUR variant
Spoiler

Edited by je4n10, 02 January 2017 - 12:37 PM.

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#2 Error 403

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Posted 15 December 2016 - 12:52 PM

Do you not think they saw on the blueprints of the tanks when they created the in-game models of them? Not all of them are 100% correct, of course, that would be hard to achieve in a game. Nevertheless, good job. I may forward your topic directly to the development team, if you wish.

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#3 je4n10

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Posted 15 December 2016 - 01:10 PM

Do you not think they saw on the blueprints of the tanks when they created the in-game models of them? Not all of them are 100% correct, of course, that would be hard to achieve in a game. Nevertheless, good job. I may forward your topic directly to the development team, if you wish.

im keeping my eyes out for fake models thats why i also check out real photos of the tank .
and yea please do foward to dev team. i be adding also blueprints of tank variants ; like tusk 2 for abrams etc.
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#4 Qnomei

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Posted 15 December 2016 - 01:17 PM

The models in the game won't be exactly like the real thing because of hardware limitations. The T-90 model, for example, only has 2,200 polygons. In newer PC games, polygon counts can be in the hundreds of thousands. Some tanks have obvious errors (like the tilted turret of the Magach) but they can only be approximated by the artists who made them.

#5 je4n10

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Posted 15 December 2016 - 01:50 PM

The models in the game won't be exactly like the real thing because of hardware limitations. The T-90 model, for example, only has 2,200 polygons. In newer PC games, polygon counts can be in the hundreds of thousands. Some tanks have obvious errors (like the tilted turret of the Magach) but they can only be approximated by the artists who made them.

my goal isnt to make it look exactly like the real thing; but closest as possible to it. like for example the turret issue is obvious
(on the merk)
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#6 basmal121

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Posted 16 December 2016 - 01:13 AM

im keeping my eyes out for fake models thats why i also check out real photos of the tank .and yea please do foward to dev team. i be adding also blueprints of tank variants ; like tusk 2 for abrams etc.

u think developers made all models? Nein

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#7 Error 403

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Posted 16 December 2016 - 01:44 AM

Forwarded. The topic can be useful for their designers.


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#8 troffmad

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Posted 16 December 2016 - 02:09 AM

u think developers made all models? Nein

Yes, actually, GHOR uses only models of its own production.


je4n10, your comments about the inaccurate models are interesting, but keep in mind that the developer will correct this only when the number of models requiring corrections will gather enough to take and fix it all together :-)


  • Tank Ben and Error 403 like this

#9 je4n10

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Posted 16 December 2016 - 02:26 AM

Yes, actually, GHOR uses only models of its own production.


je4n10, your comments about the inaccurate models are interesting, but keep in mind that the developer will correct this only when the number of models requiring corrections will gather enough to take and fix it all together :-)

understood.
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#10 je4n10

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Posted 16 December 2016 - 03:16 AM

challenger 2 added + variant

Edited by je4n10, 16 December 2016 - 03:30 AM.

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#11 je4n10

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Posted 16 December 2016 - 03:43 AM

Magach 7C added
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#12 randy12345

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Posted 16 December 2016 - 06:25 AM

I can't see the pictures...


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#13 Error 403

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Posted 16 December 2016 - 06:49 AM

I can't see the pictures...

 

The resolution is too high for your mobile device.


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#14 randy12345

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Posted 16 December 2016 - 08:11 AM

The resolution is too high for your mobile device.

Mobil device? Didn't know an iMac running with a 5k retina screen is low resolution? But ok, whatever floats on your boat.


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#15 Error 403

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Posted 16 December 2016 - 08:26 AM

Mobil device? Didn't know an iMac running with a 5k retina screen is low resolution? But ok, whatever floats on your boat.

 

Do not tell me that you cannot view the pictures using a Mac.


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#16 TheEncryptor

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Posted 16 December 2016 - 08:27 AM

Do not tell me that you cannot view the pictures using a Mac.

.-.


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#17 randy12345

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Posted 16 December 2016 - 08:36 AM

Do not tell me that you cannot view the pictures using a Mac.

That's a Safari problem.


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#18 basmal121

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Posted 16 December 2016 - 12:16 PM

Yes, actually, GHOR uses only models of its own production.
je4n10, your comments about the inaccurate models are interesting, but keep in mind that the developer will correct this only when the number of models requiring corrections will gather enough to take and fix it all together :-)

What about armata model? It's extremely similar to this model
https://www.artstati...m/artwork/vbVdx

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#19 je4n10

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Posted 17 December 2016 - 02:44 AM

T90 + MS tagil variant added.
leopard2a6 added

Edited by je4n10, 17 December 2016 - 02:47 AM.

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#20 randy12345

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Posted 17 December 2016 - 07:08 AM

I am hyped for the tank visual modifications. Wonder what update it will come, maybe 2.3? 2.4?

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