Players are disappointed about few things in the next update:
1. Tanks mobility
The speed of the tanks have been increased. But the acceleration have been nerfed to very annoying level.
- The speed and mobility of tanks are significantly increased.
- Medium and main battle tanks (MBTs) will have reduced speed, increased firepower and survivability.
You can't even get out of the trench in industrial map with Maxed Abrams. How the slower tanks will get out of the trench?
We need the acceleration of the v1.22A.
The power is in the acceleration of the tank. I always max the engine on every new tank. To increase its total mobility resulting in outflanking any enemy.
The tanks cannot reach its max speed on straight ground.
2. Removal of the zoom silder
Most of the players disliked it. It makes the gameplay uncomfortable.
You have to tap in middle of screen to zoom while you are firing at enemy at the medium range.
We really need option to change zooming method in settings of the game. Just like v1.22.
3. Artillery direct fire
The artillery cannot fire with hawk-eye sight. And has very limited close range.
At least. Add the firing button to shoot at nearby enemies without scope + nerf accuracy with sight mode. It's impossible for the artillery to survive against nearby enemy. Teamates are usually fighting on frontline. If they only protected artillery. There will be only sniping.
4. Water area
Getting into water area is a trouble. You know what I mean. ¯\_(ツ)_/¯
It's worse than v1.22A.
Tanks have to move out of the water quicker. Just like real life
These improvements ruined the game, making it less fun to play. the point of the games is having fun.
I hope these get fixed before the final release
If there's anything you are disappointed about. Please comment below.
Edited by basmal121, 22 October 2016 - 02:33 AM.