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[Questions] - Q&A with the Developers - 3

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#1 Praetorian

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Posted 04 August 2016 - 09:12 AM

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Hello everyone,

 

This topic is for those who wish to submit questions in which the developers will answer. Only questions should be posted in this topic. Those who ignore this will receive a warning and their question removed.

 

If you wish to discuss anything please go to the topic dedicated for this. 

(http://forum.tanktas...the-developers/)

 

Please ensure that you read the information topic to ensure questions posted follow the forum rules and the guidelines.

(http://forum.tanktas...the-developers/)

 

If there are too many questions provided in a Q&A session then the 20 questions with the highest likes will be used. It is in your interest to like any idea you see so that it will have a higher chance of being sent to the development team. The deadline for providing questions will be Saturday 6th August at 12pm GMT. If you miss out or your question does not reach the final 20 you can always try again in the next Q&A session.

Ensure that the question you wish to ask has NOT been asked in previous Q&A sessions.

 

Lastly there is no set time in which the answers will be posted. Time must be given to allow the developers to answer the questions. 

 

With that please post your questions,

Thank you!     :philosoraptor:



#2 hitman69

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Posted 04 August 2016 - 09:21 AM

Will the Degman be added into the game at some point?
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#3 Smigstank

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Posted 04 August 2016 - 10:01 AM

In 2.0, if we angle our tanks enough, will we be able to repel shells and force the enemy to have to move to enable it to penetrate our tank?
Hi

#4 TheEncryptor

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Posted 04 August 2016 - 10:12 AM

As a recent answer to a question, you guys said that to buy a tank you have to buy the tank before it. If so, what will happen to those of us who have the M1A2 Abrams but dont have the M60 or a different tank? Will we lose the tank and get the silver we paid for it back, or keep the tank?

Edited by TheEncryptor, 05 August 2016 - 09:01 PM.

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#5 je4n10

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Posted 04 August 2016 - 11:14 AM

Will you add stuff like close air support markers or something to make air units more effective? And when will you add tank variants(like leo2a7)

Edited by je4n10, 04 August 2016 - 11:43 AM.

git gud noob

#6 Smigstank

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Posted 04 August 2016 - 11:19 AM

Will we be able to make our own camo but in doing so it will cost a lot more than regular camo?
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#7 Drestdave

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Posted 04 August 2016 - 12:24 PM

If the armour is angled and if the angle of the incoming shell is under 20 degrees, will it have influence on the penetration damage or repelling.

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#8 _In_PlaiN_SighT_

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Posted 04 August 2016 - 12:47 PM

Is it possible that there will be content for veteran players to enjoy in the game, asides from the typical "tank collecting" and for developing players to look forward to?
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#9 Iluvtanks

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Posted 04 August 2016 - 01:34 PM

What inspired you to create the project known as Tanktastic?


<p><em><strong>"Knowledge comes, but wisdom lingers. It may not be difficult to store up in the mind a vast quantity of facts within a comparatively short time, but the ability to form judgments requires the severe discipline of hard work and the tempering heat of experience and maturity." - Unknown</strong></em></p>

#10 blitzkrieg101

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Posted 04 August 2016 - 04:35 PM

Will clans be able to have an option for 1st and/or 2nd command with different controls? For instance, a first-in-command could let someone join if the leader has given the said person permission to "join people." And could clans have a "limited text box" in-game with a few rules or info for players who, for instance, are not connected to the forum? Thanks.

Edited by praetorian, 06 August 2016 - 01:40 PM.

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#11 basmal121

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Posted 04 August 2016 - 06:12 PM

Are you planning to make an official page for TankTastic ? TankTastic.com

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#12 Mr blue sky01

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Posted 05 August 2016 - 12:34 AM

Will the open beta not be released this Summer?
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#13 CaptainPrice

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Posted 05 August 2016 - 05:39 AM

When is the next x2 event? :|

kill my friends or kill any member of AMMO, UNIT, or my clan (ROSE), my gf, heavy unit k9, or any low lvl/small tank and I will show no mercy to him (take note: I'm short tempered meaning I'm easy to make mad)

 


#14 Unknown 4249

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Posted 05 August 2016 - 05:51 AM

Will Premium Vehicles ever be added to the game? Besides the WWII Premium tanks that we already have, these tanks could be purchased with only gold, are already fully maxed, and receive a revenue bonus when playing games. They can also be won by winning Clan War Tournaments as well.

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#15 Smigstank

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Posted 05 August 2016 - 01:48 PM

Will the Arjun be bad in 2.0?
Hi

#16 Tankiller96

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Posted 05 August 2016 - 07:34 PM

We have not seen a thing about night mode being updated with any of the v2.0 video leaks you guys have been posting. Have you updated and fixed many of the current problems with night combat including night vision bug, overexposure bug, etc? I also feel I must ask if we will see any type of reveal of night combat so we could see the changes that have been made?
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#17 randy12345

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Posted 05 August 2016 - 08:54 PM

As I have seen on your later videos, I've noticed that tanks like the IS-7 have reload speeds beyond their real life stats. Will there be any consideration on rebalancing the tanks having 120, 122, 125, 128 and 130mm, which have high alpha and low reload times.

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#18 je4n10

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Posted 06 August 2016 - 04:45 AM

Do you plan on adding 2s35 koaltsiya SV and lav-25 aswell as tank kits (like urban combat kit) that we can choose for a map we are going to play in.(like urban combat kit , desert kit , forest kit) even if they dont change the statistics that much
git gud noob

#19 Smigstank

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Posted 06 August 2016 - 10:41 AM

Will the Tiger (P) and T28 Super Heavy Tank be added in 2.0?

Edited by smigstank-, 06 August 2016 - 11:46 AM.

Hi

#20 Praetorian

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Posted 23 August 2016 - 09:14 AM

If you are awaiting the answers to these questions then I ask for your patience. Currently the development team are focused on the open beta. Things will resume after it has been released. Apologies.
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