This is the first Answer topic in the Q&A sessions. Developers have read your questions and provided answers for them. The aim of this is to understand the direction the game is heading and to give the community the chance to interact with the developers. Talks have been going on about the occurrences of Q&A sessions and minor changes to the way they are done. The important changes/decisions are as follows:
- Q&A sessions will occur every two weeks
- The maximum number of questions allowed per session has been increased to the most liked 20 questions
- If there are several questions of the same likes/zero likes, then the earliest questions will be selected
If you want to learn more about Q&A sessions then please go to the information topic for this. I will update it soon.
(http://forum.tanktas...the-developers/) - [Information]
If you wish to discuss anything related to Q&A sessions please go to the topic created specifically for this.
(http://forum.tanktas...the-developers/) - [Discussion]
Note: if you miss out or your votes are not selected you can try again in the next Q&A session. If a question was repeated it will obviously be skipped and remember, if you ask multiple questions they must be linked and not completely different topics.
Now on to the answers!
What is the generalised process for implementing a tank in the game? (from creating it, texturing it and balancing it's stats.) - iluvtanks
What will balancing look like in v2.0? - tankiller96
How will tanks perform in general with new physics? Will they perform similarly to how they do now or completely different? - tankiller96
Will we soon have a cinematic mode which removes the HUD (eg crosshair)? - Mr blue sky01
Will Apple replaykit or other in game recordings tools be added in future updates and will there be support for iOS10? - basmal121
In v2.0, will a maxed PL-01 be able to fight/encounter a maxed T-14 Armata in open rooms? - je4n10
Why is the English Community always on the far end? What is creating problems with the inflow of information and why is there a bias which is clearly seen in contests/tournaments? - fiutel_88
Will there be new countries added on the list of tanks? As of now we have three branches, are any of the new tanks from another branch? - Tank War 2
Will tanktastic v2.0 support a maximum frame rate of 60fps for even non x86 versions? If so, will there be frame limitation options for devices with lower performance? - Little Blue Box
I am wondering whether staff members will have stars with their names in v2.0 and if so will they be shown for users who have newer operating systems of Android and iOS? - Error403
Now that more and more players are reaching the generalissimo rank, do you plan on adding more ranks in the future? What will be the future of the players who finished last rank? - monkeyman7832
I was wondering if this game could be made compatible with pc; still connected so it is the same players, but on pc? - blitzkreig101
What is the formula used for damage calculation when a round hits a tank? - Qnomei
After v2.0 will the updates become more frequent? Perhaps adding a couple tanks or a map each month? - Flakmagnet
Will "flags" or "badges/decals" be considered for the game? - Flakmagnet
Will the Abrams be able to beat the T-14 Armata in 2.0? - smigstank-
In the future update, will you guys make it that different tanks have different HUDs? - TheEncryptor
Will there be any future plans or at least some consideration on the implementation of tank firing mechanics? By this I mean bringing a bit more realism in shells, tank guns and angling? - Randy12345
When will the update be released? - Pikachu77
Right now players can survive while on 0% hitpoints and can get health. In v2.0 will players automatically die or killed by players when they reach 0%, or will it remain the same? - Tank ben
That is it for this Q&A session. Next one will be on the 7th of July.