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TOS-1A MLRS - Altank's Reviews. [OUTDATED]

Altanks Reviews TOS-1A Review Chapter X

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#21 je4n10

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Posted 03 February 2016 - 06:32 AM

Well why dont they add thermobatric ammo to it ._.
git gud noob

#22 CaptainPrice

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Posted 03 February 2016 - 07:24 AM

Lol now TOS-1 will be super OP with the new aiming sistem, now their shots will get where you want shells to be >=)

eh, really won't do much to tanks with a buttload of armor, ex: Merkava 4, T-90, and BE


kill my friends or kill any member of AMMO, UNIT, or my clan (ROSE), my gf, heavy unit k9, or any low lvl/small tank and I will show no mercy to him (take note: I'm short tempered meaning I'm easy to make mad)

 


#23 randy12345

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Posted 04 February 2016 - 09:07 AM

eh, really won't do much to tanks with a buttload of armor, ex: Merkava 4, T-90, and BE

BE and T-90 may have extensive amount of Armour, but it has just crazy low health, so that won't matter when 12 high speed rockets land on top of your tank dealing 92 damage per shot......


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#24 CaptainPrice

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Posted 04 February 2016 - 12:27 PM

BE and T-90 may have extensive amount of Armour, but it has just crazy low health, so that won't matter when 12 high speed rockets land on top of your tank dealing 92 damage per shot......

I doubt those rockets will deal 92 damage to the tops of the BE and T-90...


kill my friends or kill any member of AMMO, UNIT, or my clan (ROSE), my gf, heavy unit k9, or any low lvl/small tank and I will show no mercy to him (take note: I'm short tempered meaning I'm easy to make mad)

 


#25 randy12345

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Posted 09 February 2016 - 08:58 AM

I doubt those rockets will deal 92 damage to the tops of the BE and T-90...

All tanks top turret are weak.......


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#26 CaptainPrice

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Posted 09 February 2016 - 08:59 AM

All tanks top turret are weak.......

not all..and not all rockets will hit directly on top


kill my friends or kill any member of AMMO, UNIT, or my clan (ROSE), my gf, heavy unit k9, or any low lvl/small tank and I will show no mercy to him (take note: I'm short tempered meaning I'm easy to make mad)

 


#27 je4n10

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Posted 09 February 2016 - 09:07 AM

They should really add thermobatric ammo..
git gud noob

#28 CaptainPrice

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Posted 09 February 2016 - 12:45 PM

They should really add thermobatric ammo..

no..


incendiary rounds wouldn't really do anything to tanks..


kill my friends or kill any member of AMMO, UNIT, or my clan (ROSE), my gf, heavy unit k9, or any low lvl/small tank and I will show no mercy to him (take note: I'm short tempered meaning I'm easy to make mad)

 


#29 randy12345

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Posted 10 February 2016 - 09:07 AM

no..


incendiary rounds wouldn't really do anything to tanks..

But they will to K2, K9, MSTA, M270 and Type 90 -_-


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#30 CaptainPrice

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Posted 10 February 2016 - 10:59 AM

But they will to K2, K9, MSTA, M270 and Type 90 -_-

note: most of those are arties


kill my friends or kill any member of AMMO, UNIT, or my clan (ROSE), my gf, heavy unit k9, or any low lvl/small tank and I will show no mercy to him (take note: I'm short tempered meaning I'm easy to make mad)

 


#31 Unknown 4249

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Posted 10 February 2016 - 03:27 PM

What they SHOULD add is smoke ammo rounds to artillery. That would add much more strategy and complexity to the game by simply adding one more ammo type to them.


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#32 randy12345

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Posted 15 February 2016 - 02:06 AM

What they SHOULD add is smoke ammo rounds to artillery. That would add much more strategy and complexity to the game by simply adding one more ammo type to them.

And smoke reset after spawning -_-

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#33 Unknown 4249

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Posted 15 February 2016 - 12:56 PM

And smoke reset after spawning -_-

Hopefully they change that too, but I wonder if they did that on purpose or not.


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