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Gamemode ideas


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#1 Adamant

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Posted 26 September 2014 - 03:33 AM

Te am swap

It's simple. If you die, you are shifted to the team that killed you
Game ends with one team having no more mates.

Conquer
There are these points that spawn AI tanks one for each team base and the rest scattered throughout the map. You capture them by staying near it for 1 minute. Game ends when a team has all of them. The points spawn AI tanks every 15 seconds

Juggernaut
1 team vs 1 man
1 man becomes a Juggernaut. A Jugg has near OP stats but can't heal. Whoever kills the Jugg becomes the Jugg, winner is chosen on who gets the most kills as Jugg.

#2 Karppa

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Posted 26 September 2014 - 03:44 AM

I like the first suggestion. Other ones doesn't sound that good/fun for me.


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#3 DigitalCrow

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Posted 26 September 2014 - 03:50 AM

Escort:

Two Teams, One player is nominated as the VIP (The VIP cannot fire) or an AI convoy and must be escorted to a series of way-points on without getting destroyed.

 

 

Air assault:

Waves of Helicopters and planes attack all players, whoever shoots down the most wins. Once you die you wait for 15 seconds till re-spawn. There are NO health packs available.

 

Death Race:

There is a course with way-points, all opponents can fire, if your die you re-spawn after 3 seconds at the site you were killed. Points are awarded based on position.


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#4 Tank War 2

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Posted 26 September 2014 - 04:40 AM

Escort:
Two Teams, One player is nominated as the VIP (The VIP cannot fire) or an AI convoy and must be escorted to a series of way-points on without getting destroyed.
 
 
Air assault:
Waves of Helicopters and planes attack all players, whoever shoots down the most wins. Once you die you wait for 15 seconds till re-spawn. There are NO health packs available.
 
Death Race:
There is a course with way-points, all opponents can fire, if your die you re-spawn after 3 seconds at the site you were killed. Points are awarded based on position.

good idea. But the 2nd idea will cause a lot of camping.

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#5 DigitalCrow

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Posted 26 September 2014 - 04:47 AM

good idea. But the 2nd idea will cause a lot of camping.

The Air Assault? I see what you mean, but it shouldn't really matter as the choppers and planes will be moving and attacking all players. So sitting still for too long will be suicide. Im talking about LOTS of planes and choppers!   :lol:



#6 Unknown 4249

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Posted 26 September 2014 - 02:09 PM

i like them all, but remember, tank ai is very hard to do, as someone told me. but call team swap infection. escort sounds kinda cool, not really. we need to make sure the gamemodes dont sound too silly like in soldier front 2, if you played it you know what i mean. but in juggernaut the juggernaut should not have extra buffs, that takes too long. for conquer it should be either 30 seconds completely or one miute, but if you die while capturing it the time left to capture it remains. death race is to be honest kinda stupid and silly like i said. rename air force to air seige or air attack, as they are already adding a gamemode named assault.


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#7 Colonelcandy(jaws)

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Posted 27 September 2014 - 12:04 PM

Oh I got one....assault,or hold the fort,one side is chosen to raid the fort and the other is chosen to defend it until the clock runs out
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#8 Colonelcandy(jaws)

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Posted 27 September 2014 - 12:07 PM

Also we could add king of the hill,and control points like in TANKI online
"I have become death,the destroyer of worlds"-Robert Oppenheimer🌞Fire is beautiful,fire is heat,fire is painful,fire does hide,within the darkness,but it cannot,due to the light raging in its heart,My heart is like that fire,on the outside it looks calm and peaceful,pulling the fake happy face you try to posses,but on the inside,it is dead,cold.....and soulless

#9 Unknown 4249

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Posted 30 September 2014 - 06:18 PM

The fort one i thot of too as well as the points one

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