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#65070 [OFFICIAL] - WW II League (OUTDATED)

Posted by elderby22 on 02 January 2015 - 04:17 AM

skh4OeU.jpg

Welcome to the Tanktastic WWII League!!!
Together we unite as enthusiasts of the Second World War.

Join us in glorious battles using the tanks from decades ago! Earn points by competing in matches for a chance to win exclusive prizes such as the Tiger I, KV-1 and Panzer III!


 
General Provisions
Participation in the league is voluntary and does not require you to register or play in every match, you can join the ranks, or just visit the planned event:

Game Types:

  • Party - Deathmatch - Matches based on using a specific type of tank (e.g. IS-3 ONLY)
  • Open -Deathmatch / Team Deathmatch - Any tanks used during the 1945-1949 period.
  • Versus - Team Deathmatch - Specified Tank or Tanks vs. Specified Tank or Tanks (e.g. Side I = Conqueror ONLY vs. Side II = IS-3 & IS-4 ONLY)

Vehicles:

  • Group A: IS-3, IS-4, M26 Pershing, ARL-44
  • Group B: T-54, M51 Supersherman, Centurion, Conqueror, T-34-85
  • Group C: T-10

Time and place of arranged battles will be announced on the day of the event.

Rooms will be a maximum of 16 players (depending on the size restrictions of the map) additional rooms will be created BY STAFF ONLY to compensate for additional players.

League battles in open rooms are moderated on a separate basis from the league, normal Tanktastic moderation rules apply to open games.

 
Rules
1. Each moderator will be assigned one room, which he creates himself.
2. Moderator of the room announces the start of the battle.
3. In the event of battle command during the match, the moderator makes prevention and disqualifies both players, if they continue to command the game.
4. Users will be disqualified gaining points (kills) before the moderator has announced the start of the match.
5. Players will receive one point for participation ONLY. No further points are awarded for winning the match.
6. Attending multiple League matches in the same day does not qualify for multiple points to be awarded.

26A0.pngAny users entering matches with the wrong tank will be removed. Repeat offenses may lead to a temporary ban.

In conclusion, everyone is responsible for their own actions and loss of reputation. Please respect those players who do not play purely for the points to win a tank, but play for the enjoyment of the game.

Tank: Announced on the day.
Map: Announced on the day.
Game Type: Announced on the day.
Password: 45
Day: Every Saturday
Time: 18:00 GMT (21:00 MSK)

 
Participants Scores - Updated: 13/08/2016

Leaving before the match is over and scores less than 15 kills will not count. Screenshots are taken at the end of every match to award the points, if your not there, you do not get awarded a point.

Point system:
1 point is awarded for a minimum of 15 kills. Participants must join at least 20 minutes before the end of the match.

5 Points = 1st Tank
15 Points = 2nd Tank
25 Points = 3rd Tank

26A0.pngPLEASE NOTE POINTS CANNOT BE SAVED OR CARRIED OVER FOR TANKS RELEASED IN v2.0!

If there are any scores that you feel are incorrect please contact DigitalCrow or Elderby on the forum.

Spoiler


Tank Requests:
Upon requesting a tank, please post your in-game username and the tank you would like to receive in the VK group or on the forum. Users that have acquired enough points to claim a vehicle, but do not request a specific type (Tiger I, Panzer III, KV-1) may be awarded one at random.

League moderators:
elderby22, DigitalCrow, волчара 123, foxf, denis.tw


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#92586 Hitler reacts to the delayed update.

Posted by Mr blue sky01 on 23 August 2015 - 04:59 AM

ratingsymbol_t.png Rating TEEN Warning: The following video contains infrequent use of strong language.

Please click the SHOW button.

 

Spoiler

 

Took me ages to translate and edit this. Looks like he was annoyed about my error in the German Tank Montage.

 

 

Hope you al enjoy :)

 

NOTE: The views expressed in this video are for the purposes of entertainment and not sparking useless drama.


  • dragontanker, Sharks06, Pikachu77 and 16 others like this


#87686 [Tanktastic] - Boosting

Posted by DigitalCrow on 22 July 2015 - 01:04 PM

What is Boosting?

Boosting is when two or more players create or join an open game with the intention to gain in-game currency and experience by letting the opposing player intentionally kill them.


Boosting usually takes place in small rooms to avoid detection from other users and moderators.


BOOSTING IS STRICTLY PROHIBITED AND MAY RESULT IN A PERMANENT BAN!


See example below:
VlVr7Bm.jpg



Why is boosting bad?

Boosting is classified as commercial pumping. It deprives the game of potential revenue which is required in order to maintain the servers and continue development on the game. Without revenue the game simply cannot survive!


Users may also boost to increase their in-game rank, this of course has negative side effects such as attaining a high rank with very little knowledge or skill.


What do i do if i come across boosting?

If you should enter a room where boosting is occurring, take a screenshot and alert a moderator immediately!

  • FIERRO, dragontanker, Vint and 14 others like this


#62324 [Tanktastic] - Moderating/Moderators

Posted by DigitalCrow on 01 December 2014 - 04:34 AM

What is a Moderator?

 

A moderator is a person/s who monitors the forums and Tanktastic game. Their job is to assist with queries, maintain order and enforce the rules.

  • Please respect the moderators, they are here for your benefit!
  • Discussion of a moderators actions is forbidden and may lead to further disciplinary action being enforced.

 

Types of Authority in Tanktastic:

Green Star - These moderators have the ability to mute and kick users.

★ Gold Star - These are League moderators that have the ability to mute, Kick and Ban users.

Red Star - These are senior moderators that have the ability to mute, Kick and Ban users.

Mr.Banhammer - This is a bot controlled by the moderators.

★ Purple Text - These are game developers and administrators.

 

Types of Authority on the Forum:

Moderator - These are members who have the ability to edit topics, profiles, comments and warn users.

Senior Moderator - These have all full control over the topics, moderators and comments.

Administrator - Have full control of all aspects of the forums.

 

 

How can i become a moderator?

 

This is probably one of the most common questions asked in-game and on the forums.

You are asked by a senior member of staff to become a moderator. This is only if you have proven to be a benefit to the Tanktastic community.

General traits of a moderator are someone who shows the ability to uphold the rules, is mature, honest and reliable.

 

Asking to become a moderator is a futile effort.

 

 

Who is Mr.Banhammer?

 

Mr. Banhammer is a bot that performs the actions of the moderators. You cannot add him as a friend and he will not respond to comments.

 

 

Reporting a Moderator

 

Only report a moderator if you feel you have been treated unfairly or if you are sure that a moderator is abusing their position. Provide full size screenshots of as much of the conversation as possible before and after the punishment is in effect, screenshots with a disciplinary action at the top will not be as useful as it will only show the conversation after the punishment has been applied.

 

Open Discussion about a moderators actions are not permitted.
"PROHIBITED discussion and comment administration's actions in any form, whether positions with criticism, jokes or comments administrative messages (alerts) etc."

If you wish to make an appeal or complaint:
"Complaints about moderators and requests on termination of anybody's chat moderation will not be considered and are only available for moderators.

 

The only possible complaint about moderator's actions from a player is a screenshot providing inadequate behavior + screenshot, the complaint should contain the nickname, the name of the room/chat where the punishment was issued.

Screenshot is to be posted on the game forum in relevant subject, "Rules of Behavior in <<Tanktastic>> chat rooms" http://forum.tanktastic.ru but will not be a cause for immediate punishment of the moderator. Posting a false complaint may result in a penalty."


  • USMC Sniper, pvt madison, Tank War 2 and 13 others like this


#115191 Tanktastic V2.0 Fanmade trailer!

Posted by Drestdave on 13 May 2016 - 10:24 AM

Hi all Tankers,

Today I bring a new video, a Tanktastic V2.0 Fanmade trailer.

I won't upload the video to youtube until I get 10 likes here so I know thats its good and than i will buy the music. I dont mean this as boosting. Just control.

I hope you enjoyed it. make sure that you subscribed and liked if you enjoyed.

Thanks.

 

Drestdave (DutchDave TankTV)


  • USMC Sniper, Vint, Fiutel_88 and 12 others like this


#88036 TECT (Tanktastic English Community Team) In-Game Staff.

Posted by Altank on 26 July 2015 - 02:15 PM

TECT (Tanktastic English Community Team) In-game Staff:

This Topic provides you with a list of all the currently-active members of the in-game Tanktastic English Community MOderating Team (TECMOT) and Tanktastic English Community MAnagement Team (TECMAT).
Regarding the TECMOT, moderators are volunteers that are here for your benefit, their job being monitoring the game, assisting with queries, maintaining order and enforcing the rules, as well as providing any kind of assistance, should the need ever arise.
Any measures taken by moderators can be appealed to senior moderators in accordance with the established procedure. Measures taken by the members of the TECMAT, with the exception of senior moderators, are not subject to appeal. In some cases, which go beyond the forum rules, members of the TECMAT can warn or suspend certain Community members, even if their actions formally don’t fall under the current prohibitions and restrictions.
The TECT (Tanktastic English Community Team) is constituted by two distinct, though strictly tethered, groups, working in close coordination:

TECMAT (Tanktastic English Community MAnagement Team)

  • ★ English Community Manager.
  • ★ English Community Coordinators.
  • ★ Community Representatives.
  • ★ Senior Moderators.

TECMOT (Tanktastic English Community MOderating Team); in turn constituted by TECRETs (Tanktastic English Community REgional Teams)

  • ★ English Community Manager.
  • ★ English Community Coordinators.
  • ★ Community Representatives.
  • ★ Senior Moderators.
  • ★ Moderators.
  • ★ Trial Moderators.

 

Regional Teams are overseen by either a Community Representative or a Community Coordinator: a Staff member native to that Region tasked with addressing any regional issues, concerning moderating and technical support; and thus entrusted with management duties and privileges.
Community Representatives are selected with support of expressed preference from that Region's Staff members every six months. Community Coordinators are permanent Community Representatives.
Both management figures take part to major thrimonthly assemblies where, among other things, your suggestions, proposals and requests are evaluated and immediately taken into account or implemented straight away. The operational unit thus forming during these assemblies taking the name of Organon.

This Topic also provides you with informations regarding in-game Staff members' native language/s, so that, should you have difficulties communicating in English, you may eventually contact one sharing your same native language/s, in order to receive prompt help or support.

Also, the nicknames of those in-game Staff members' who do have a Forum account have been underlined. Click on an underlined in-game Staff member's nickname to be automatically redirected to their Forum profile, so that you may directly send them a Private Message (PM).


 

- Management Staff:

-Swedish & Italian native English Community Manager.

-Norwegian native General English Community Representative.


- Senior Moderators:

-English native Senior Moderator.

-English native Senior Moderator.

-English native Senior Moderator.

-German native Senior Moderator.

-French native Senior Moderator.

-French native Senior Moderator.

-Polish native Senior Moderator.

-English native Senior Moderator.

-Spanish native Senior Moderator.

-Filipino native Senior Moderator.

 

 

- Moderators:

-English native Moderator.


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#85055 [Tanktastic] - Close Air Support (CAS).

Posted by Altank on 04 July 2015 - 02:22 AM

Tanktastic in-game Close Air Support (CAS):

In military tactics, Close Air Support (CAS) is defined as air action by fixed or rotary-winged aircraft against hostile targets, that are close to friendly ground or naval forces, and which requires detailed integration of each air mission with fire and movement of these forces.

 

CAS.jpg

Patch 1.22 version; last update: 30/09/15.

 

 

 

 

 

Tanktastic Close Air Support (CAS) overview:

Close Air Support (CAS) is, without any doubt, one of Tanktastic's most prominent in-game features.

 

Spoiler

 

 

 

 

 

Tanktastic Close Air Support (CAS) units:

As of patch 1.22, Tanktastic Close Air Support (CAS) counts 4 different assault helicopters and 5 different ground attack aircraft.

 

-Assault helicopters:

Spoiler

 

-Ground attack aircraft:

Spoiler

  • hah gei, pvt madison, Tank War 2 and 10 others like this


#84157 [Tanktastic] - Online Abuse Advice

Posted by DigitalCrow on 25 June 2015 - 11:43 AM

Cyber Bullying

 

What is Cyber Bullying?
 

Cyber bullying (also called 'online bullying') is when a person or a group of people uses the internet, email, online games or any other kind of digital technology to threaten, tease, upset or humiliate someone else.
 
Examples of cyber bullying include mean text messages or emails, rumors sent by email or posted on social networking sites, and embarrassing pictures, videos, websites, or fake profiles.

 

Why Cyber Bullying is different?

 

People who are being cyber bullied are often bullied in person as well. Additionally, people who are cyber bullied have a harder time getting away from the behavior.
  • Cyber bullying can happen 24 hours a day, 7 days a week, and reach a person even when he or she is alone. It can happen any time of the day or night.
  • Cyber bullying messages and images can sometimes be posted anonymously and distributed quickly to a very wide audience. It can be difficult and sometimes impossible to trace the source.
  • Deleting inappropriate or harassing messages, texts, and pictures is extremely difficult after they have been posted or sent.

Effects of Cyber Bullying

 

Technology is not to blame for cyber bullying. Social media sites can be used for positive activities, like connecting people with friends and family, helping students with school, and for entertainment. But these tools can also be used to hurt other people. Whether done in person or through technology, the effects of bullying are similar.
 
People who are cyber bullied may express the following:
  • Use of alcohol and drugs
  • Smoking
  • Absence from work/school
  • Experience in-person bullying
  • Be unwilling to attend school
  • Reduced grades

More seriously:

  • Suffer Depression
  • Marks or cuts caused by Self-Harming
  • Have Suicidal Thoughts/Suicide


 

Preventing Cyber Bullying (Advice for Parents)

 

Parents and their children can prevent cyber bullying. Together, they can explore safe ways to use technology.

 

Be aware of what your children are doing online

 

Talk with your children about cyber bullying and other online issues regularly.

  • Know the sites your children visit and their online activities. Ask where they’re going, what they’re doing, and who they’re doing it with.
  • Tell your children that as a responsible parent you may review their online communications if you think there is reason for concern. Installing parental control filtering software or monitoring programs are one option for monitoring your child’s online behavior, but do not rely solely on these tools.
  • Have a sense of what they do online and in texts. Learn about the sites they like. Try out the devices they use.
  • Ask for their passwords, but tell them you’ll only use them in case of emergency.
  • Ask to “friend” or “follow” your children on social media sites or ask another trusted adult to do so.
  • Encourage your children to tell you immediately if they, or someone they know, is being cyber bullied. Explain that you will not take away their computers or cell phones if they confide in you about a problem they are having.

Establish Rules about Technology Use

 

Establish rules about appropriate use of computers, cell phones, and other technology. For example, be clear about what sites they can visit and what they are permitted to do when they’re online. Show them how to be safe online.
 
Help them be smart about what they post or say. Tell them not to share anything that could hurt or embarrass themselves or others. Once something is posted, it is out of their control whether someone else will forward it.
 
Encourage children to think about who they want to see the information and pictures they post online. Should complete strangers see it? Real friends only? Friends of friends? Think about how people who aren’t friends could use it.
 
Tell children to keep their passwords safe and not share them with friends. Sharing passwords can compromise their control over their online identities and activities.

Understand User Agreement Policys
 
Some websites and online games have developed user policies on uses of their software. Be sure to read these and explain to your child if necessary what they can and cant do.


Reporting Cyber Bullying

 

When cyber bullying happens, it is important to document and report the behavior so it can be addressed.


Steps to take immediately

  • Don’t respond or retaliate to cyber bullying messages.
  • Keep evidence of cyberbullying. Record the dates, times, and descriptions of instances when cyberbullying has occurred. Save and print screenshots, emails, and text messages. Use this evidence to report cyber bullying to a moderator.
  • Block the person who is cyber bullying.

Report Cyber Bullying to Online Service Providers

Cyberbullying often violates the terms of service established by social media sites and internet service providers.

  • Review their terms and conditions or rights and responsibilities sections. These describe content that is or is not appropriate.
  • Visit social media safety centers to learn how to block users and change settings to control who can contact you.
  • Report cyberbullying to the social media site so they can take action against users abusing the terms of service.

Report Cyber Bullying to Law Enforcement

When cyberbullying involves these activities it is considered a crime and should be reported to law enforcement:

  • Threats of violence
  • Child pornography or sending sexually explicit messages or photos
  • Taking a photo or video of someone in a place where he or she would expect privacy
  • Stalking and hate crimes

Some countries/states consider other forms of cyber bullying criminal. Consult your country/state laws and law enforcement for additional guidance.

 

Report Cyber Bullying to Schools

  • Cyberbullying can create a disruptive environment at school and is often related to in-person bullying. The school can use the information to help inform prevention and response strategies.
  • In many countries/states, schools are required to address cyber bullying in their anti-bullying policy. Some country/state laws also cover off-campus behavior that creates a hostile school environment.

 

Further Resources

 

United States - Stop Bullying

United Kingdom - Childline, Stop Online Abuse

France - TBA

Germany - TBA


  • TinkerTanker, hah gei, Tank War 2 and 9 others like this


#58923 VEHICLE DATABASE v1.22 (OUTDATED)

Posted by DigitalCrow on 31 October 2014 - 02:27 PM

Hey All
 
Welcome to the download are for Vehicle Database for v1.22 of Tanktastic! :D
 
This chart shows:

  • Base and maxed stats for all vehicles.
  • Costs in silver and gold.
  • All vehicle Upgrades and Ammo Types.
  • Air Support Vehicles.
  • Upcoming and Unreleased Vehicles.

If you should notice any stats that are incorrect, please provide a screenshot showing the correct stats.
 
 
LAST UPDATE: 01/01/2015
 
Available in .PDF Tanktastic - Vehicle Database (1.85 MB)
 
Available in .ZIP Tanktastic - Vehicle Database (1.80 MB)
 
(If you have problems and it downloads as a .bin then rename it to .pdf)
 
 
Please let me know your thoughts so i can improve it!
 
Preview:
Preview.jpg
 
Credits to DigitalCrow, Fiutel_88, Altank, Nickecr99, Totonho99, Nomad88, USMC Sniper, Metrac, DragonTanker, Pikachu77, Davis11, Vlad1997, Praetorian, Pollock for all their help.
 
 
Changes Log:

01/01/2015 - Arjun Max Level Corrected. (Courtesy to Nicke)

                   - Added some magazine reload times.

                   - Corrected Cost of T-72.

23/11/2014 - T-90 Stats Corrected.

                   - T-90 AP Corrected.

                   - F4 Phantom II Image Changed.

09/11/2014 - KV-1 Stats Added.
                   - Panzer III Stats Added.
01/11/2014 - F4 Phantom II Image Corrected.
                   - Panzer VIII Maus Added.

                   - M56 Scorpion Added.
01/11/2014 - Type-10 Stats Corrected.
                   - Tiger 1 Stats Added.
31/10/2014 - Database v1.22 Launch.
                   - WWII Vehicles Updated.
                   - New Air Support Added.
                   - Upgrades Updated.
                   - Statistics Updated.


  • Akkuullaa, USMC Sniper, Qnomei and 9 others like this


#134278 Tanktastic v2.2 Review

Posted by Tankiller96 on 14 April 2017 - 03:04 PM

Tanktastic v2.2 Review




Summary
Tanktastic v2.2 was the first truly substantial update since the release of v2.0 to change the game in a massive way. It fixed many issues of which were explicitly stated to make the gameplay and overall experience unpleasant for a majority of the Tanktastic community. While it fixed the pressing issues there are still things needing to be fixed or revised. This review will give an overview of what the English community wants the most from v2.2.2 or v2.3. In this review of v2.2 we will be mentioning bugs, complaints, tank balancing, and what the devs did right with v2.2.


Bugs/Glitches: While v2.2 fixed a majority of bugs from v2.0 and v2.1( most notably the shaky turret camera and gold upgrade bug) there are still some bugs in the new update that can affect the flow of gameplay.




-Frame Drop: Never had this problem in v2.0 or v2.1 but it seems in v2.2 when a Helio is in the air and gets close to you the frame rate plummets from 30fps to 12fps which can make battling almost impossible on smaller maps due to the close proximity. Idk how to fix this one tbh would assume it's a weird optimization glitch but could be wrong.


-Engine Fire bug: A bug in which when a tank is shot the engine stays on fire while causing no damage.


-Bullet bug: This is what could be the source of the frame drop issue. When a round ends or a Helicopter is shot down while shooting causing a constant wave of bullets(that do not cause any damage) to keep shooting from the voids of space where the helicopter was.




-Text not appearing: This has been a bug since v2’s release and is still present there are times when names do not appear above a player when you are aimed directly at them. Also when you hit another tank it does not always show you if it registered and/or did damage or not.




Tank Balancing: v2.2 fixed many of the balancing issues of v2.0 and v2.1 like god tier ATGM’s, the Arjun, C1, and many other overpowered tanks that plagued matches making it nearly impossible to use just about any other tank in the game. But like everything else there is still some balancing to tanks that would improve the overall gaming experience on Tanktastic.


-BMPT: Increase Heathpool from 491 to probably 500-530 as to make it slightly more viable in combat(it has a tendency to die in 2 shots while merely tickling most high level MBT’s)


-Al-Khalid: This tank was mildly unbalanced in v2.0 and v2.1 but never really got talked about compared to Arjun, C1, or the T-72. This new update has sort of given Al Khalid the chance to prove it needs a healthpool nerf from 1,216 to 1,000 or 1,100 hit points decreasing the amount of shots required to actually kill it before it kills you.


-T-72: While the T-72 was officially nerfed it is still the dominating tank besides the C1 in 50-60 matches killing most tanks at its respective level in 2 shots while it takes them 3-5.


-AMX-56 Leclerc: Increase APDS penetration value it hits like a wet noodle right now compared to its fast firing counterparts the K2 and Type 10.


-M1A2 Abrams: Buff lower plate still weaker than a box of tissues after being pulled out of a river. Make gun harder to take out still feels like Abrams users run around for health boxes just to be able to shoot their gun lol.


-Type 99: Increase top speed is sort of a turtle as is right now leaving it vulnerable as to the fact it's not exactly the best at turning.


-Merkava Mark IV: Decrease healthpool to 1,400 currently takes even the T-14 Armata has to shoot 4-5 shots to take the Merkava out.


Suggestions: Things people would like to see implemented in future updates.


-Gun Handling: Fix the accuracy of MBT’s when stationary for a certain amount of time. Most agree some form of aiming timer would be a nice addition and would add further balance to the game if implemented correctly. The way it would work is that when on the move you will not have an accurate shot on your target but if you stop for a certain amount of time you get a near perfect shot on your target(shells would be a factor obviously HEAT at distance should still be fairly inaccurate) and have varying timers for each tank giving tanks that fire slowly(i.e M1A2 Abrams, Type 99, Arjun, Merkava) shorter aim timers as to get accurate shots faster then say fast firing tanks( i.e Type 10, K2, Al-Khalid, etc) which would require more time to get an accurate shot.


I myself also think the timer should reset after a certain amount of time as to keep people from camping in one spot forever after being stationary for say a minute or so your accuracy should slowly get more inaccurate as to keep the gameplay moving smoothly but this last part is merely my idea.(moved this down for it's something I thought of and have not discussed with the others yet)


-Tracks: Most agree it would make a lot of sense for tracks to be separate from sides and have no damage be done to them if shot but rather have the tracks get disabled if shot hence disabling the tank from any movement for a certain amount of time (aka sort of like it is right now but not having you do -300 damage if you shoot the tracks.)


-Increase reverse speed on Russian tanks: Russian tanks in game have an extremely slow reverse gear(not exactly unrealistic lol) and a lot feel they should have at least a chance of backing out of a situation rather than just being marked as dead since they can not back out of a situation.


-Ammo rack editing: On some tanks the Ammo Racks are in areas not exactly accurate to their real life counterparts(idk which ones they did not list them).


-Make guns harder to take out: It is pretty much agreed upon taking out guns is far too easy as it stands right now face offs still more or less come down to who disables their opponents cannon first rather than actually learning the weak points of your opponent's tank to take them out.


-Buff HEAT Velocity: HEAT either needs a buff or HE needs a nerf in terms of velocity for HE is officially the slowest shell in terms of velocity in real life.


-Ramming changes: Ramming should only damage tracks nothing else. As it stands right now you can literally ammo rack your enemy just by ramming them in the correct spot or start their engine on fire.


-Mines: Make them able to take out tracks also get rid of the red blinking indicator makes Mines utterly worthless can see them nearly across the map.


-Edit Garage Slots: Community in general wants a way to get garage slots without having to throw $135 USD at tanktastic to get all the tanks in the game. While it’s easy for older players to just write it off this proves to be a main reason newer players leave as they feel they are forced to pay to progress causing them to simply leave and go to competing games.


-Optimized 2gb devices better: While I personally do not really have an issue running tanktastic at full graphics on my iPad Mini 4(has 2gb of Ram)many asked for Tanktastic to be better optimized for their 2gb processing power devices of which seem to struggle to play tt even on medium graphics.


Ammo Rack Animation: Many think it would be cool if an animation for ammo racking was implemented could be creative with it if the ammo rack was a killing blow(like blowing the turret off a T-90 or blowing out a M1A2’s blast doors).


-Add more variety of Engine sounds: Many want different sounds for the different types of engines in tanktastic as it is right now.


-Killstreak Counter: Would be cool to have a small number on the side of the screen telling you how many kills you have gotten without dying.




-Conclusion: Tanktastic v2.2 and v2.2.1 are nice steps forward with many agreeing v2.2 is an improvement over v2.0 and v2.1 while this has been agreed upon many do feel the game has a ways to go and hope the devs keep listening to the suggestions of the community.


Written by,


Tankiller96


Credit for helping with community review
Credit for the suggestions, bug reports, and balancing suggestions go to:
jbdd
Objectiveblue
Suikimoto
Alpha Trition
Basmal121
MrBlueSky01
Je4n
Tank Ben
Danish12345
Dutchdave
Monkeyman7832
Randy12345
Nardo99
Sniper101
Error403
  • Fiutel_88, randy12345, Iluvtanks and 9 others like this


#132763 Update About My Health.

Posted by Tankace99 on 01 February 2017 - 09:37 AM

First of all ,I wanted to say thank you.Thank you to everyone of you who wished me a speedy recovery. The cancer is away & beaten,i have to fight at the moment against my body temperature,which was over 40℃. Probably because of the medicaments.However,my immune system is a bit out of controll,which means that new skin sicknesses can grow,i hope that will not be the case. At wednesday i will be out of the hospital(as it looks atm) and the same day i will have to go to my skin doctor,he will check if any other sicknesses will grow.

I dont know what to say anymore,you all helped me a lot with your messenges,i cant say more than "THANK YOU".
If i have luck,and If i feel better,i can be back in the game in the next 2 weeks.^_^ My skin is burning still a bit,i hope that will be away soon.
Some of you may realise that im already out of words,first when cancer was diagnosed,i was crying and I thought ill die ,lol(Iam serious now) I didnt wanted to share this here on the forum at first,but mick said you all will support me,and that was,indeed the case. I look forward to help you guys in game with your problems.
Thank you.
Best regards,Tobi.
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#117103 [Information] - Q&A with the Developers

Posted by Praetorian on 17 June 2016 - 02:31 PM

ghor1.png

Hello Everyone,

It gives me pleasure to announce the first of many Question and Answer sessions with the developers of Tanktastic. The aim of this is for the community to understand the direction in which the Tanktastic project is heading by asking questions relating to the game such as future updates, possible tank additions and balancing of tanks to name a few.
For these Q&A sessions to work effectively those who wish to ask questions must abide by the following guidelines:
  • Questions must relate to the Tanktastic project and directed to the development team
  • Questions must be asked in the English Language
  • Questions must abide by the forum rules
  • Only one question can be asked per individual unless questions are related to each other
  • Before posting a question, read previous Q&A sessions to make sure your question has not already been asked
  • Ensure Questions are not able to be answered by other means such as via the forum community
  • Keep Questions serious throughout, in a constructive manner and try to ensure grammar/spelling is correct.
It should be noted that we reserve the right to remove posts which do not follow the forum rules and the guidelines listed above.
The guidelines and rules can change so it is up to you to ensure what you do is correct.

How this all works:
  • A post will be created in which the community will be allowed to make questions labelled [Questions]
  • A deadline will be made and any posts after this deadline will not be accepted (these questions can be asked in the next Q&A)
  • The questions will be sent to the development team and in time answers to these questions will be made
  • A post which will show the answers will be created labelled [Answers]
If in the event that there are far too many questions being asked in one time, the 20 questions with the most likes will be used. So ensure you like anything you agree with.
Lastly, more Q&A sessions will be made only if there is enough interest in them. The system in which the Q&A sessions operate may change if additional features are added.

I hope you will enjoy this opportunity to receive answers from the GHOR Corporation team.

Thank you! :philosoraptor:
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#110690 Tanktastic YouTube Community Team (Official Forum Group)

Posted by AllyNJace) on 05 March 2016 - 12:54 PM

Official Forum Page For Tanktastic Players W/ YouTube Channels

 

Picture7.png

 

Hi All,

 

We have listened to the ideas, comments, and suggestions that you all have proposed and the things that you would like to see or find more of in our channels. Instead of creating many different topics for some of the ideas that we share in common, we will use this topic to receive proposals from the community, and post group-related activities/videos, etc. We have created an official group on Kik, where we will work together as a team to deliver these content and videos to you guys. The group is for those who would like to come together as one team to reach a common goal. If you are interested, please let us know your Kik name so that we are able to add you to our group chat. 

 

Below, you can find the list of players who makes up a part of our team and what each channel has to offer. This will let you guys know what type of content we will be uploading and what you can expect from the each of us.

 

AllyNJace: Entertainment and Social, W/ Gameplay & Strategies

In98: Gameplay Reviews

Panzer-Blitz: Voice-Overs, Variety, etc.

ILuvTanks: Gameplay, Variety, etc.

Drestdave: Gameplay, Tutorials, and Tank Reviews

Basmal121: Gaming & Entertainment

SneakySnake123: Gameplay Reviews

Mr Blue Sky01: Short Skits, Gameplay and Commentary

Fawazo99: Gameplay Reviews, Private Rooms Entertainment

Josseph Rustom: Gameplay & Beginner Strategies (Setting Controls, In-Game Tactics, etc)

Hitman69: Gameplay Reviews, Variety, etc.
Colonel-Candy: Gameplay Reviews

 

There are many ideas and proposals that we are still discussing, such as creating projects and producing them together as a group video. Most likely some of these projects will take time-possibly averaging a time frame of around 2-3 weeks.

 

Much thanks and credit goes out to the individuals who proposed the idea of coming together and aiding players with their channels on YouTube: Mr Blue Sky01, Iluvtanks, Colonel-Candy, and Myself.

 

We would like to thank you guys for expressing your voices, and we hope to deliver some great material to you all soon!

 

Sincerely, Tanktastic YouTube Community Team. 

 


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#137836 Thank You

Posted by monkeyman7832 on 02 December 2017 - 10:14 AM

Hello Forum,

 

 It's been a while since I've posted or made a topic discuss ing the matter at hand. I haven't played the game itself for more than year now, since I don't agree with how it is now and that's not for me to judge, I've observed that the game still has a stable and substantial playerbase as of now, so it's obvious, people like it.

 

I was pretty new to the internet, when I joined Tanktastic, the only internet experience I had before that was me playing Tanki Online and Team Fortress 2 in 2013 and I had little to no experience whatsoever when it came to how one would present themselves on the internet. I joined Tanktastic in 2014 when I got my new Tab 3, looking for a substitute to Tanki Online for mobile. I made an account named Monkeyman7832, which if you didn't know is a reference to a song by Linkin Park called Until it breaks. 

 

Now, like I said before, I was new to the internet so I didn't have the best interaction skills and often said some utterly questionable stuff which is embarrassing now that I think of it. I made a few friends, namely Coleg14, Mr Blue Sky, AllynJace, Assasiner, in98 and a few others. Allynjace and Assasiner becoming one of my closest friends for 2 years. 

 

Afterwards I made alot of friends and was fairly famous in the Tanktastic community, which helped build my confidence and my communication skills. I became very observant and started to understand how much of what people tell me online is real and how much of it is not.

 

I played Tanktastic as a way to escape from reality and my problems in real life and it helped me as a friend for the longest time.

 

 Anyways, I've moved on from the game and so have many others. My time of having good memories is gone and now someone else is making memories without even knowing. I just felt as if it was necessary for me to thank you guys for all the memories, support and time you have given me. I want to thank the developers for making such an extraordinary game. I want to thank Allynjace and everyone else ( You know who you are) in making my life a little bit better and helping me be a better version of myself. I want to thank everyone that has ever interacted with me in this community whether good or bad, you've helped me alot. 

 

I made this topic because I recently logged in to my account saw my last conversation was a reply to a suggestion someone made and I didn't want to go like that. I wanted to at least thank the people for their time before moving on. 

 

So, Thank you, in general, I appreciate every moment. 

 

Goodbye.

 

 

 


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#135565 [Tanktastic, v.2.3] - News and Informations

Posted by Error 403 on 06 July 2017 - 05:52 AM

Greetings, fellow community members.

We apologize for the lack of news and informations regarding the upcoming update of the game. It has been a rough time with a huge amount of work behind the curtain, in order to improve the game and all its aspects in a best way possible, in accordance with your - the players' - invaluable feedback and suggestions. Now, when the work is slowly getting to an end, we are pleased to announce some of the most notable implementations among other great changes and improvements made to the game, which will be available in next version of the game:

  • Zooming will now be as in previous versions: it will no longer automatically double-zoom (zoom to 2X). An option in the settings has been implemented so to allow players to choose between automatic zoom values.
  • Sales and offers have been improved and changed.
  • Players will now receive push-notifications for sales and offers.
  • One new map has been implemented: Arena.
  • Five new tanks have been implemented: Molot Object 490A, Abrams M1A2 Tusk II, PL-01, T-90MS and Pereh.

 

New map "Arena":

Spoiler

 

New tank "Molot Object 490A":

Spoiler

 

New tank "Abrams M1A2 Tusk II":

Spoiler

 

New tank "PL-01":

Spoiler

 

New tank "T-90MS":

Spoiler

 

New tank "Pereh":

Spoiler

 

Several more great changes and improvements lie ahead of us, stay tuned, gentlemen!

Kind regards;
Error 403
TECMAT (Tanktastic English Community MAnagement Team)


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#128375 My rant on test v3

Posted by Tankiller96 on 23 October 2016 - 07:58 PM

Alright I am gonna get straight to the point. I am truly surprised how many of you people complained so hard to the point of whining like a little child for testing stage 3(online testing) yet now that it is released so many do not play it...actually none at all do. I feel like you are spoiled children asking for a sandmpwich then taking one small bit and claiming to be full. You raised a storm yet once you got the results you did nothing with it. Then you guys complain of such petty things like how the zooming in feature is different or how tanks are slower and it makes running solo so hard(gasp there is a thing called teamwork use it), or how maps lack anything to them. While yes I do agree some tanks need a buff in acceleration notably the IFV's and APC's and that Military map could use a little more on it, I do not complain about it on a consistent basis nor do I tell the devs that the update sucks. This mentality by a certain group within the community is immaturity at its finest. You guys seriously sound like kindergardeners that are told to take a nap. I believe in constructive criticism and use it to point out things that need to be fixed while letting them keep the changes made to the game not out right deeming the next iteration of this game to just be crap. I admit that v2.0 is not perfect and that it needs tweaks here and there but so many demand things to stay the same as it is currently, yet when 22A was released you all demanded the game change up the formula for so many where convinced that the v1 had reached its limit and needed a fresh start. Here is the fresh start and for some odd reason people are mad that the devs actually listened to us(or maybe it was coincidence devs can answer that one) and made a new game of which we asked for...because I dont know about you but v2.0 is a combination of everything we have been asking for since I bothered to truly get involved with this community. We finally get the game we have demanded for so many years...yet now that its here so many swear they will quit because it "sucks".

I like v2.0 its a collection of everything we asked for, for the last 2-3 years is it perfect? No its still in testing...its a "BETA" I can see those who are truly trying to better the game or give more options to players, basmal121, unknown, and a few others can be named. I salute these guys for giving real criticism that the devs will hopefully take into consideration for they may not be the biggest things in the world but the players do like to have options and I think options are good for it favors a wide variety of players(sniper view, controller layouts, etc) these features are not exactly needed but would offer more customization giving more players more options to find what is comfortable. My main message of this rant is...give constructive criticism and dont be an immature crybaby for being whiny fixs nothing it merely makes you look pathetic.

Sincerely,

Tankiller96
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#137906 Breaching the Silence

Posted by dragontanker on 12 December 2017 - 11:02 AM

As of now this may be a bit of a cliché sort of thing to do, but as always, feel it to be necessary. Even after the few times I have done something like this before, it seems to be more of a ritual than simple courtesy to the community. I will skip the theatrics and jump right into the fire.

 

I've been rather absent lately, and that should come as no surprise to some during this time of the year. Some are absent due to exams, others due to unrelated circumstances that prevent free time in their lives. I simply just do not have much time around this time of the year due to my work schedule. Let's just say that my occupation becomes extremely demanding when it comes closer to both Christmas and the ushering of the new year. I'm not here to release my employment details, just giving an idea of what has been keeping me from this game. That's really all there is that is keeping me away as of now. As soon as the holidays subside, I will be more active, guaranteed. 

 

Device troubles are also a nuisance when it comes to my inability to participate in open matches now. However, as I am writing this, I am waiting for my new device to be fully charged so that I may return soon. (It's a Pixel 2 :P ) My previous device was 5 or 6 years old, and simply could not take the demanding requirements for this game, even with minimal graphics. So, now that there is one problem fixed, the rest will fall like dominos.

 

I am not writing to simply give an explanation for my absence, I am here to start layering harsh realities of this game and what may (or may not) be coming. We are all very aware of the game's downfall as of the release of 2.0. Why?

 

Because people do not:

 

1) Like change

2) Are so used to it being a completely free to play game that they've become conditioned to believe that.

3) Are not willing to pay for anything in this game, contributing to the administration (Let me be clear, I am not saying you should be obligated to...do not jump the gun and turn my words against me...)

4) Want to brave this storm and see where the raging tides take us.

 

Free to play games are constantly littered with microtransactions, and have been slandered for it. Here's the thing: this game has not exactly been profitable for years. I would not be surprised if our hard-working development team is constantly bouncing around between this game and another job just to be able to support their families. So this would easily explain why this game is not updated very often. (I bet some of you have never even thought of that...) Not only is it a matter of this game being run by a small team, but it is a matter of surviving and caring for both family and one's self. Not to mention that the area isn't exactly friendly right now (do correct me if the situation between Russia and Ukraine have subsided...)

 

"There is no such thing as a free lunch," people. It may be free to you or to others, but someone is paying for it as nothing is ever truly free. But burn me at the stake if my ideals conflict with your "perfect perception" of reality.

 

Now, for the future of this game:

 

Is there such a thing? 

 

Unknown...

 

When I say I do not know anything about upcoming content, I am sincere. I do not beat around the bush with this stuff, knowing that the community desperately wants answers. You all are not alone, other staff members and myself are weary about the future. We have not, I repeat, not, been told a single thing about a possible v2.4 after the release of v2.3. I do not want to see this game crash and burn, it has potential. But shadows grow faster than I would care to acknowledge. I fear that ideas for this game as a whole have run out, but then again I am not exactly equipped with the mindset of a game developer. That will not stop me, however, because I am about to propose something.

 

Would anyone be up for a remastered Tanktastic, as in a revamp of the old alphas? (1.16 & 1.17 specifically). Perhaps this is what we need?

 

If so, let me know...

 

 

Lastly, I will not stress how fed up I am with whiners in this game. Those who break rules that are complete common sense and then start playing victim. Just stop, seriously. Doing this effectively makes look more moronic than necessary. If you have complaints about a moderator, just report it to the staff with screenshot evidence, and we will investigate. Lashing with bare accusations and no proof is like burning yourself with a match and blaming the company that made that match. You done it and you have no one to blame but yourself. You knew what it would do if you held it too long, but did it anyway. There's a reason that you do not "play" with fire without safety.

 

 

 

Regards,

 

D.T.

TECMAT

 


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#132527 Time has come

Posted by romeoordos on 27 January 2017 - 12:40 AM

I think more complaints will make the developers feel depressed which will decrease work, but the developers should really listen to players' feedback because players are very important to the game.


No one except me read the forums, even Russian one. Even I don't do that after retire. So never mind)
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#132104 Congratulations to Altank!

Posted by Altank on 10 January 2017 - 10:46 AM

Apologies for the late reply: I know some of you were waiting for for one of those Altank speeches and, though one contemporary philosopher maintains - rightly, one may add - that the era of inspirational speeches and rhetoric is ending, I nevertheless wish to share but a few words and thoughts with all of you, friends; fellow members of the Tanktastic Community. Even more in such an important moment.
 
And it's not an important moment because of my appointment as Community Manager for the Tanktastic English-speaking Community; I myself am a topic of little interest indeed: it's because this marks a turning point in the history of Tanktastic itself: what was once the dream of a few friends is now becoming a worldwide-spread reality; and I am just glad to be a mere cogwheel that will lead us all towards that certain future.
And I am glad to be so because of every single one of you, because of the fact I consider this Community a family rather than a hollow virtual community with no particular values tethering its members together, that I have been giving my very best in order to improve the quality of Tanktastic itself, that I have been building the most I could in order to help the entire Community out.
 
Not having been able to meet all the members of the Russian-speaking Community and provide help and assistance like I have been doing for the English-speaking Community is my deepest regret: unfortunately, language barriers proved too much of an insurmountable obstacle to best.
And regarding the English Community, the very same could be said for those people, those very friends such as Mikhail, Denis et cetera, that, despite language barriers and all the natural obstacles involved when two different Communities, albeit so similar under all other aspects, clash, kept looking out for all Community members alike with explicit actions of genuine and remarkable care; without any distinctions and from the very start.
But, alas, even the most resilient of wills is forced to face the hardships that such a clash dictates - and I know that all too well, sadly.
 
I am more than glad to do whatever I can, in my tiny bit, in my small contribution to the well-being of the Tanktastic Community; and that's why, I accept this appointment as Community Manager for the English with nothing but humility and genuine inspiration, because I enjoy being part of the Tanktastic Community and whatever I can do to contribute back to it, to its people, to my fellow Community members, it's the least due to all and any of you.
My first steps will concern outlining precise guidelines as regards moderation and support: these aspects will be overseen by regional teams closely working together under the Tanktastic Management Team itself, so to provide a much more direct assistance, and a quicker answer to moderating and support needs.
The Community life will be made more active thanks to the creation of an ad hoc team of Community Coordinators and Community Contributors, entrusted with creating contests on a regular basis, as well as gathering, evaluating and promoting Community members' ideas, feedback, proposals and suggestions: vox populi, vox dei; and in a family such as the Tanktastic Community, that is most true indeed: no one will be left unheard, because this Community is a place where everyone is welcome to voice their opinions; because it's a family for all those who would wish to join it.
 
More precise guidelines will be outlined in the near future and great news lie ahead of us; all this would never be possible without you: you are the reason why this very day marks an important change for the Tanktastic Community. I am only glad to be a means through which said changes will be carried out. Because being at your disposal; that's enough for me to rejoice.
 
So, please, do not thank or congratulate me: I thank you all for being as awesome as you are; you are the real stars here.
 
Best Regards;
Altank

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#117373 [Answers] - Q&A with the Developers - 1

Posted by Praetorian on 24 June 2016 - 12:02 PM

ghor1.png

 

Hello everyone,

 

This is the first Answer topic in the Q&A sessions. Developers have read your questions and provided answers for them. The aim of this is to understand the direction the game is heading and to give the community the chance to interact with the developers. Talks have been going on about the occurrences of Q&A sessions and minor changes to the way they are done. The important changes/decisions are as follows:

  • Q&A sessions will occur every two weeks
  • The maximum number of questions allowed per session has been increased to the most liked 20 questions 
  • If there are several questions of the same likes/zero likes, then the earliest questions will be selected

If you want to learn more about Q&A sessions then please go to the information topic for this. I will update it soon.

(http://forum.tanktas...the-developers/) - [Information]

 

If you wish to discuss anything related to Q&A sessions please go to the topic created specifically for this. 

(http://forum.tanktas...the-developers/) - [Discussion] 

 

Note: if you miss out or your votes are not selected you can try again in the next Q&A session. If a question was repeated it will obviously be skipped and remember, if you ask multiple questions they must be linked and not completely different topics. 

 

Now on to the answers! 

 

What is the generalised process for implementing a tank in the game? (from creating it, texturing it and balancing it's stats.) - iluvtanks

Spoiler

 

What will balancing look like in v2.0? - tankiller96

Spoiler

 

How will tanks perform in general with new physics? Will they perform similarly to how they do now or completely different? - tankiller96

Spoiler

 

Will we soon have a cinematic mode which removes the HUD (eg crosshair)? - Mr blue sky01

Spoiler

 

Will Apple replaykit or other in game recordings tools be added in future updates and will there be support for iOS10? - basmal121

Spoiler

 

In v2.0, will a maxed PL-01 be able to fight/encounter a maxed T-14 Armata in open rooms? - je4n10

Spoiler
 

 

Why is the English Community always on the far end? What is creating problems with the inflow of information and why is there a bias which is clearly seen in contests/tournaments? - fiutel_88

Spoiler

 

Will there be new countries added on the list of tanks? As of now we have three branches, are any of the new tanks from another branch? - Tank War 2

Spoiler

 

Will tanktastic v2.0 support a maximum frame rate of 60fps for even non x86 versions? If so, will there be frame limitation options for devices with lower performance? - Little Blue Box

Spoiler

 

I am wondering whether staff members will have stars with their names in v2.0 and if so will they be shown for users who have newer operating systems of Android and iOS? - Error403

Spoiler

 

Now that more and more players are reaching the generalissimo rank, do you plan on adding more ranks in the future? What will be the future of the players who finished last rank? - monkeyman7832

Spoiler
 

 

I was wondering if this game could be made compatible with pc; still connected so it is the same players, but on pc? - blitzkreig101

Spoiler

 

What is the formula used for damage calculation when a round hits a tank? - Qnomei

Spoiler

 

After v2.0 will the updates become more frequent? Perhaps adding a couple tanks or a map each month? - Flakmagnet

Spoiler

 

Will "flags" or "badges/decals" be considered for the game? - Flakmagnet

Spoiler

 

Will the Abrams be able to beat the T-14 Armata in 2.0? - smigstank-

Spoiler

 

In the future update, will you guys make it that different tanks have different HUDs? - TheEncryptor

Spoiler

 

Will there be any future plans or at least some consideration on the implementation of tank firing mechanics? By this I mean bringing a bit more realism in shells, tank guns and angling? - Randy12345

Spoiler

 

When will the update be released? - Pikachu77

Spoiler

 

Right now players can survive while on 0% hitpoints and can get health. In v2.0 will players automatically die or killed by players when they reach 0%, or will it remain the same? - Tank ben

Spoiler

 

That is it for this Q&A session. Next one will be on the 7th of July.  :philosoraptor:

thank you!  


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